
First, in the Render properties ‣ Render Engine, choose Cycles. It also supports multi-GPU rendering in Blender. Moreover, this rendering engine is flexible, it is able to run on CPU, GPU, and hybrid configuration (CPU+GPU). Together artistic control and flexible shading nodes, it creates exceptional results for production rendering. Cycles Blender GPU renderingĬycles is a ray-trace based production render engine. For example, OctaneRender, Redshift, Renderman, V-Ray, Omniverse, LuxCoreRender, Radeon ProRender. In addition, artists can use more third-party render engines as add-ons. Cycles is a physically based path tracer, while Eevee is a physically based realtime renderer. Recommendations for multi-GPU rendering Blender servicesīlender comes with two built-in render engines, Cycles and Eevee.
What is the Best GPU for rendering Blender?.Best GPU for rendering Blender – GPU Recommendations.How to use GPU for rendering in Blender?.